- python:any (>= 2.7.5-5~)
- python-openssl (>= 0.10)
Uploading Maps to a Game server can be a tedious process if you want to get
the post-upload processing right. MapTransfer tries to automate this process
as much as possible. It handles everything a map upload takes:
.
* Automatically BZip compresses uploaded maps if the client didn't.
* Hardlinks files if more than one gameserver path is specified in the config.
That way a single map is uploaded to multiple servers at once (and only
takes up the space once, too).
* Saves you and your users a lot of tedious cdery and copypasta.
.
Aside from the core functionality, it offers a few niceties as well:
.
* Uses HTTPS as protocol - that way, you can download maps (or test
connectivity) with your favorite web browser, or write your own scripts
that interact with the server.
* IPv6 ready
* Extensible: Any game should work, as long as it uses bsp maps - map
directories aren't hard coded but read from the config file.
Installed Size: 36.9 kB
Architectures: all