libtaoframework-opengl3.0-cil - 2.1.svn20090801-14.1
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The Tao Framework is a collection of bindings and libraries to
facilitate cross-platform games-related development utilizing the Mono
and .NET platforms.
.
OpenGL is a vendor-neutral, multi-platform standard for high performance
2D/3D graphics on devices ranging from mobile phones to PCs to
Supercomputers.
GLU is the OpenGL Utility Library. This is a set of functions to create
texture mipmaps from a base image, map coordinates between screen and
object space, and draw quadric surfaces and NURBS.