- libastcenc3d (>= 4.2.0+ds)
- libc6 (>= 2.34)
- libgcc-s1 (>= 3.0)
- libstb0 (>= 0.0~git20180212.15.e6afb9c)
- libstdc++6 (>= 5.2)
- libtinyexr1d (>= 1.0.0+dfsg)
The Adaptive Scalable Texture Compression (ASTC) format, developed by
Arm® and AMD, has been adopted as an official extension to the Open GL®,
OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
both in terms of image quality at a given bitrate, and in terms of the
format and bitrate flexibility available to content creators. This
allows more assets to use compression, often at a reduced bitrate
compared to legacy formats, reducing memory bandwidth and energy
consumption.
.
This package provides the command-line tool to compress and decompress
images.
Installed Size: 285.7 kB
Architectures: arm64 amd64