librecast-dev - 1.5.1+git20210215.e75adf8-1+b1 main

Recast is state of the art navigation mesh construction toolset for games.
.
* It is automatic, which means that you can throw any level geometry at it and
you will get robust mesh out
* It is fast which means swift turnaround times for level designers
* It is open source so it comes with full source and you can customize it to
your heart's content.
.
The Recast process starts with constructing a voxel mold from a level
geometry and then casting a navigation mesh over it. The process consists
of three steps, building the voxel mold, partitioning the mold into simple
regions, peeling off the regions as simple polygons
.
Recastnavigation Development Headers

Priority: optional
Section: libdevel
Suites: crimson dawn landing 
Maintainer: Debian Games Team <pkg-games-devel [꩜] lists.alioth.debian.org>
 
Homepage Source Package
 

Dependencies

Installed Size: 277.5 kB
Architectures: arm64  amd64 

 

Versions

1.5.1+git20210215.e75adf8-1+b1 arm64 1.5.1+git20210215.e75adf8-1+b1 amd64