Unlike most RTS, you are not controlling units, but focus on high-level
strategic planning: Building infrastructure, securing resources, and moving
your armies. The core game mechanics turns out to be quite close to WWI-WWII
type of warfare, however, there is no explicit reference to any
historical period.
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Package contains common files for curseofwar front-ends
Installed Size: 20.5 kB
Architectures: all