python3-svgelements - 1.7.2-2 main

The goal is to successfully and correctly process SVG for use with any scripts
that may need or want to use SVG files as geometric data.
.
This is both facilitated by, and results in, very useful elements within the
SVG spec: Path, Matrix, Angle, Length, Color, Point and other SVG and CSS
Elements. The SVG spec defines a variety of elements which generally
interoperate. In order to have a robust experience with SVGs one must be able
to correctly deal with the parsing and interactions of these elements.
.
This project began as part of meerK40t which does SVG loading of files for
laser cutting. It attempts to more fully map out the SVG specification,
objects, and paths, while remaining easy to use and largely backwards
compatible. These elements are quite useful in their own right. For example,
the zooming and panning within meerK40t is done using the SVG matrix which
more robust than the wxPython one. Internal console commands within meerK40t
allows specifying robustly parsed angles of rotation, colors of objects, and
naively uses the Path() and SVGImage objects. The ability to have these
robustly manipulated with affine transformations provides considerable
utility. There is significant utility in the interactions between these
objects, however if one just want to robustly parse some SVG and convert the
data to their own structures that is entirely reasonable.
.
Without robust SVG parsing one'll find repeated edge cases of some svg files
that do not parse correctly. svgelements aims to avoid those pitfalls with
robust adherence to the SVG spec.

Priority: optional
Section: python
Suites: crimson dawn landing 
Maintainer: Debian Python Team <team+python [꩜] tracker.debian.org>
 
Homepage Source Package
 

Dependencies

Installed Size: 372.7 kB
Architectures: all 

 

Versions

1.7.2-2 all