libchdr-dev - 0.0~git20240929.aaca599+dfsg-1+b1 main

The code is based off of MAME's old C codebase which read up to CHDv4
with OS-dependent features removed, and CHDv5 support backported from
MAME's current C++ codebase.
.
CHD is a lossless compression format originally developed for MAME,
for the hard-drive contents of certain arcade machines. It has since
been used in several other emulators as a means of storing CD-ROM game
data. For CD-based games, it compresses the contents of a disc image
(.cue + .bin files) to a single .chd file.
.
This package contains development files for libchdr.

Priority: optional
Section: libdevel
Suites: dawn landing 
Maintainer: Debian Games Team <pkg-games-devel [꩜] lists.alioth.debian.org>
 
Homepage Source Package
 

Dependencies

  • libchdr0 (= 0.0~git20240929.aaca599+dfsg-1+b1)

Installed Size: 52.2 kB
Architectures: amd64  arm64 

 

Versions

0.0~git20240929.aaca599+dfsg-1+b1 arm64 0.0~git20240929.aaca599+dfsg-1+b1 amd64 0.0~git20240929.aaca599+dfsg-1 arm64 0.0~git20240929.aaca599+dfsg-1 amd64