libglbsp-dev - 2.24-8+b1 main

glBSP is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
.
There are many DOOM ports that understand the GL Nodes which glBSP creates,
including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.

Priority: optional
Section: libdevel
Suites: amber byzantium crimson dawn landing 
Maintainer: Debian QA Group <packages [꩜] qa.debian.org>
 
Source Package
 

Dependencies

Installed Size: 206.8 kB
Architectures: amd64  arm64 

 

Versions

2.24-8+b1 arm64 2.24-8 amd64 2.24-8 arm64