wadc - 3.1-1 main

WadC (Wad Compiler) is an Integrated Development Environment and
functional programming language for developing Doom-engine maps.
It can be used to generate complex levels which can be saved in
Doom's WAD format.
.
The IDE includes a text-editor component; a debug output
pane and a 2D drawing pane which previews the current
script's output. Also included is an experimental command line
interface, wadccli.
.
An external nodes builder (such as zdbsp) is required before
the resulting WAD file can be played by a doom-engine.

Priority: optional
Section: utils
Suites: amber byzantium crimson dawn landing 
Maintainer: Jonathan Dowland <jmtd [꩜] debian.org>
 
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Dependencies

Installed Size: 1.1 MB
Architectures: all 

 

Versions

3.1-1 all