zdbsp - 1.19+20181027+dfsg.1-2 main

zdbsp is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.

Priority: optional
Section: utils
Suites: amber byzantium crimson dawn landing 
Maintainer: Jonathan Dowland <jmtd [꩜] debian.org>
 
Homepage Source Package
 

Dependencies

Installed Size: 139.3 kB
Architectures: arm64  amd64 

 

Versions

1.19+20181027+dfsg.1-2 arm64 1.19+20181027+dfsg.1-2 amd64