- libc6 (>= 2.15)
- libgcc1 (>= 1:3.0)
- libstdc++6 (>= 5)
- zlib1g (>= 1:1.1.4)
zdbsp is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
Installed Size: 144.4 kB
Architectures: amd64 arm64