libmeshoptimizer2d - 0.21+dfsg-1 main

When a GPU renders triangle meshes, various stages of the GPU pipeline have
to process vertex and index data. The efficiency of these stages depends on
the data you feed to them; this library provides algorithms to help optimize
meshes for these stages, as well as algorithms to reduce the mesh complexity
and storage overhead.

Priority: optional
Section: libs
Suites: crimson dawn landing 
Maintainer: Timo Röhling <roehling [꩜] debian.org>
 
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Installed Size: 151.6 kB
Architectures: arm64  amd64 

 

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0.21+dfsg-1 arm64 0.21+dfsg-1 amd64